A developer hands you a level and asks you to test it. You walk to the exit. He decides that was too easy, resets the level, and adds something.

Then you do it again.

Every time you clear it, he starts you over from the beginning with one more idea bolted on. A button. Then a door that only stays open while the button is held. Then a cube, because he realised he'd made it impossible. Then an enemy, which he sets to roughly ten times your walking speed and immediately apologises for. Then fifteen enemies, which he panics about. A sword. A parkour section. Water.

He is not trying to ruin your day. He is doing his job. His job is balance.

One level, played from scratch about ten times, getting worse every time.

Controls: WASD to move, Shift to sprint, Space to jump, E to pick things up, left click to swing, Esc for the menu.

Fully voiced. Made by SlavkyDev (@hitable) for Maxter's Gamejam.

Published 1 day ago
StatusReleased
PlatformsHTML5
AuthorSlavkyDev
GenreAction
Made withUnity
Tags3D, Game Jam, maxter, maxters-gamejam, mixed
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilitySubtitles, Interactive tutorial
ContentNo generative AI was used

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